ArcheAge Chronicles Data
Crossbow

Ranger weapon

Crossbow

Not in Early Access yet48 perks16 skill previewsRanger

The Ranger's Crossbow perk tree has 48 perks: 16 active skills, 30 passives and 2 stat bonuses. 10 are open from the start; the rest cost Trait Points (43 for the whole tree, our count). Not in Early Access yet.

Crossbow
Ranger weapon · not in Early Access yet
Not in Early Access yet
Perks48
Open from the start10
Active skills16
Passives30
Stat bonuses2
Skill previews16
Early Access · build 26495283

Not in Early Access yet. The Crossbow is in the game files but not in the game you can play now. The class-select screen: "Coming soon."

A slow but deadly arbalist capable of turning the tide of battle with a single AoE shot. Armed with a versatile arsenal of specialized bolts, they excel at neutralizing multiple enemies.

Traits: Fires grenade shots that inflict Poison and Shock, or scatter shots that trigger additional attacks.

Crossbow perk tree

Point at a perk or tap it for its card. Each number is its cost in Trait Points; perks without one are open from the start. Swipe the tree sideways to see all of it.

Crossbow Shot
Active · Open from the start
Crossbow Shot
How to use
Light Attack → Light Attack
Fires consecutive crossbow shots.

Crossbow skill previews

The game's own previews from the perk window. Point at one, or tap it, to play.

Crossbow Shot
Crossbow Shot
Active · Crossbow
Light Attack → Light Attack
Jolt Kick
Jolt Kick
Active · Crossbow
(On a downed target) Light Attack
Lightning Bolt
Lightning Bolt
Active · Crossbow
(During Iron Shell) Hold Block → Light Attack
Scatter Shot
Scatter Shot
Active · Crossbow
Heavy Attack
Falling Strike
Falling Strike
Active · Crossbow
→ Light Attack or Heavy Attack
Poison Burst Shot
Poison Burst Shot
Active · Crossbow
Hold Precise Aim → Hold Heavy Attack
Closing Shot
Closing Shot
Active · Crossbow
(While Sprint sprinting) Light Attack
Precise Aim
Precise Aim
Active · Crossbow
Hold Block
Grenade Shot
Grenade Shot
Active · Crossbow
(While holding Block ) Light Attack
Heart Puncture
Heart Puncture
Active · Crossbow
Hold Heavy Attack
Heavy Grenade Shot
Heavy Grenade Shot
Active · Crossbow
Hold → Hold and release Heavy Attack
Gale Shot
Gale Shot
Active · Crossbow
→ Heavy Attack
Evade
Evade
Active · Crossbow
Evade
Culling Shot
Culling Shot
Active · Crossbow
(While in range) Light Attack
Eruption Spark
Eruption Spark
Active · Crossbow
(During Iron Shell) Scatter Shot, Gale Shot, or Heart Puncture → Hold Heavy Attack
Focused Bombardment
Focused Bombardment
Active · Crossbow
Poison Burst Shot → Heavy Attack

Every Crossbow perk

Each perk with the game's own words: how to use it (its keys), what it does, what it needs and what it costs.

Active skills · 16

Crossbow Shot

Open from the start

Light Attack → Light Attack

Fires consecutive crossbow shots.

Jolt Kick

Open from the start · needs Crossbow Shot

(On a downed target) Light Attack

Strikes a downed target.

Knockdown

Knockdown: Triggers when affected by Stagger, Fatal Strike, or Ambush. Special attacks can be used against downed targets.

Lightning Bolt

1 Trait Point · needs Bolt Reserve

(During Iron Shell) Hold Block → Light Attack

Fires Lightning Bolts in succession based on the number of Iron Shell stacks. Increases the enemy's Shock gauge.

Iron Shell, Shock

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Shock: A magic debuff triggered at max stacks. Disables control for 3 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Scatter Shot

Open from the start

Heavy Attack

Fires a wide volley of scattering bolts. Consumes all Iron Shell stacks to deal increased damage.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Falling Strike

Open from the start · needs Scatter Shot or Crossbow Shot

→ Light Attack or Heavy Attack

Plunges from the air and strikes an enemy with the crossbow.

Poison Burst Shot

1 Trait Point · needs Lightning Bolt

Hold Precise Aim → Hold Heavy Attack

Replaces Heavy Grenade Bolt with Poison Burst Shot. Leaves behind a toxic cloud that increases the enemy's Poison gauge.

Poison

Poison: A physical debuff triggered at max stacks. Deals damage based on the target's Max HP and continuously drains HP. SP cannot be restored while active. When triggered, all stacks of the same type are reset.

Closing Shot

Open from the start · needs Scatter Shot

(While Sprint sprinting) Light Attack

Fires the crossbow while sliding forward.

Precise Aim

Open from the start

Hold Block

Enters a focused state for precise aim.

Grenade Shot

Open from the start · needs Precise Aim

(While holding Block ) Light Attack

Fires an explosive bolt while aiming.

Heart Puncture

1 Trait Point · needs Tempest Shot or Ruthless Assault

Hold Heavy Attack

Launches a scattering shot at close-range. Consumes all Iron Shell stacks to deal increased damage.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Heavy Grenade Shot

Open from the start · needs Precise Aim

Hold → Hold and release Heavy Attack

Launches a carefully aimed explosive bolt.

Gale Shot

1 Trait Point · needs Deadly Diffusion or Blessed Precision

→ Heavy Attack

Retreats while firing a swift shot. Consumes all Iron Shell stacks to deal increased damage.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Evade

Open from the start

Evade

Dodges swiftly in the chosen direction.

Culling Shot

1 Trait Point · needs Fog ATK · pick one with Suffocating Toxins

(While in range) Light Attack

Strikes a downed enemy with Lightning Bolt. Does not consume SP or Iron Shell.

Knockdown, Iron Shell

Knockdown: Triggers when affected by Stagger, Fatal Strike, or Ambush. Special attacks can be used against downed targets.

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Eruption Spark

1 Trait Point · needs Fierce Volley

(During Iron Shell) Scatter Shot, Gale Shot, or Heart Puncture → Hold Heavy Attack

Becomes available after using a skill that consumes Iron Shell. Briefly gathers power before firing a wide-area shot. Recoils backward when fired.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Focused Bombardment

1 Trait Point · needs First Strike

Poison Burst Shot → Heavy Attack

When firing Poison Burst Shot, launches an additional Poison Burst Shot.

Passive perks · 30

Crossbow Proficiency

Open from the start

Allows you to equip this weapon type.

Bolt Reserve

1 Trait Point · needs Crossbow Proficiency

Crossbow Shot grants Iron Shell on hit. Stacks up to 3 times and is consumed when firing Scatter Shot.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Triple Shot

1 Trait Point · needs Bolt Reserve

Shattering Blow → Light Attack

Adds 1 extra shot, enabling up to 3 consecutive Crossbow Shot.

Opening Volley

1 Trait Point · needs Triple Shot · pick one with Sustained Fire

Reduces the SP cost of Crossbow Shot's initial attack.

Swift Draw

1 Trait Point · needs Opening Volley

Reduces Crossbow Shot's initial delay.

Reinforced Shell

1 Trait Point · needs Sustained Fire

Crossbow Shot obtains up to 5 Iron Shells stacks instead of 3.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Tempest Shot

2 Trait Points · needs Swift Draw

(While sprinting) Light Attack

When using Sliding Shot, the projectiles change from Crossbow Shot to Scatter Shot.

Ruthless Assault

2 Trait Points · needs Reinforced Shell

(On a downed target) Light Attack

When Jolt Kick hits downed enemies, reduces their Crit RES and increases your Physical ATK.

Knockdown

Knockdown: Triggers when affected by Stagger, Fatal Strike, or Ambush. Special attacks can be used against downed targets.

Toxic Cloud

1 Trait Point · needs Lightning ATK

Increases the duration of Poison Burst Shot.

Deadly Diffusion

2 Trait Points · needs Heart Puncture · pick one with Blessed Precision

When consuming Iron Shell, Scatter Shot deals additional damage to enemies affected by Poison and Shock.

Poison, Shock, Iron Shell

Poison: A physical debuff triggered at max stacks. Deals damage based on the target's Max HP and continuously drains HP. SP cannot be restored while active. When triggered, all stacks of the same type are reset.

Shock: A magic debuff triggered at max stacks. Disables control for 3 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Blessed Precision

2 Trait Points · needs Heart Puncture · pick one with Deadly Diffusion

A critical hit with Crossbow Shot grants 3 Iron Shell stacks.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Breath Control

2 Trait Points · needs Toxic Cloud

Lightning Bolt pierces enemies.

Crushing Shot

1 Trait Point · needs Gale Shot

A critical hit with a Reinforced Scatter Shot grants a Physical ATK buff. This effect stacks up to 3 times.

Suffocating Toxins

1 Trait Point · needs Fog ATK · pick one with Culling Shot

Increases the size of Poison Burst Shot's cloud.

Fierce Volley

1 Trait Point · needs Crushing Shot

Reinforced Scatter Shot's initial delay is reduced when consuming Iron Shell.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Electric Shock

2 Trait Points · needs Deadly Poison

A critical hit with Lightning Bolt inflicts Electric Shock. Enemies affected by Electric Shock take additional damage.

Electric Shock

Electric Shock: A critical hit with Lightning Bolt inflicts Electric Shock, dealing increased damage to targets.

Iron Shell Recharge

1 Trait Point · needs Eruption Spark

On Eruption Spark hit, has a chance to gain 5 Iron Shell stacks.

Iron Shell

Iron Shell: After learning Bolt Reserve, Crossbow Shot grants Iron Shell on hit. Lightning Grenade Bolt, Scatter Shot, Heart Puncture, and Gale Shot consume Iron Shell stacks to increase their damage.

Bloody Execution

2 Trait Points · needs Iron Shell Recharge

Inflicts Bloody Execution upon landing a Reinforced Scatter Shot. When Bloody Execution explodes, deals additional damage.

Amplified Voltage

1 Trait Point · needs Effective Stance

Increases Electric Shock duration.

Electric Shock

Electric Shock: A critical hit with Lightning Bolt inflicts Electric Shock, dealing increased damage to targets.

First Strike

1 Trait Point · needs Toxic Efficiency

The poison cloud created by Poison Burst Shot deals increased damage to targets at full HP.

Finisher

3 Trait Points · needs Bloody Execution

On Eruption Spark hit, detonates Bloody Execution instantly.

Crackling Surge

1 Trait Point · needs Amplified Voltage

Increases Electric Shock damage.

Electric Shock

Electric Shock: A critical hit with Lightning Bolt inflicts Electric Shock, dealing increased damage to targets.

Discharge Shock

2 Trait Points · needs Crackling Surge

When Grenade Shot hits an enemy affected by Electric Shock, it triggers a surge of electricity that deals area damage.

Electric Shock

Electric Shock: A critical hit with Lightning Bolt inflicts Electric Shock, dealing increased damage to targets.

Violent Combustion

2 Trait Points · needs Focused Bombardment

Increases the damage and duration of Poison Burst Shot's cloud.

Stat bonuses · 2

Crossbow items

Every crossbow in the game files, highest grade first. Each links to its page: stats, how to get it, what it is used in.

Other Ranger weapons

Ranger Crossbow FAQ

How many perks does the Ranger's Crossbow have?

48: 16 active skills, 30 passives and 2 stat bonuses. 10 are open from the start; the others cost 1 to 3 Trait Points each, and 5 rows make you pick one of two or three.

How many Trait Points does the whole Crossbow tree cost?

43 Trait Points to learn every perk, taking the dearer perk of each pick-one choice (our count from the tree's costs).

Is the Crossbow in ArcheAge Chronicles?

Not in Early Access yet. It is in the game files for the Ranger, and the class-select screen says "Coming soon.".

From the game files: Early Access · build 26495283