ArcheAge Chronicles Data
Wavesword

Mage weapon · Early Access

Wavesword

In Early Access40 perks21 skill previewsMage

The Mage's Wavesword perk tree has 40 perks: 21 active skills, 17 passives and 2 stat bonuses. 11 are open from the start; the rest cost Trait Points (48 for the whole tree, our count).

Wavesword
Mage weapon
In Early Access
Perks40
Open from the start11
Active skills21
Passives17
Stat bonuses2
Skill previews21
Early Access · build 26495283

A spellsword who weaves elegant swordplay with frost magic. Blooms ice crystals to chain powerful skills and summon lingering afterimages.

Traits: Enhances Freezing abilities to immobilize enemies, or unleashes unconventional attacks through sword afterimages.

Wavesword perk tree

Point at a perk or tap it for its card. Each number is its cost in Trait Points; perks without one are open from the start. Swipe the tree sideways to see all of it.

Phantom Wave
Active II · 3 Trait Points
Phantom Wave
How to use
(On Lunar Eclipse critical hit) Light Attack → Light Attack → Light Attack → Light Attack → Light Attack
Combos from Rushing Tide. Performs up to 3 attacks. Grants Stagger Immunity and receives reduced damage during the attack. If Frost Shard is unlocked, the third attack combos into Frost Shard.
Stagger Immunity
Grants immunity to Stagger when casting skills. Does not prevent status effects.
Needs Tidal Rend

Wavesword skill previews

The game's own previews from the perk window. Point at one, or tap it, to play.

Wave Slash
Wave Slash
Active · Wavesword
Light Attack → Light Attack
Ethereal Thrust
Ethereal Thrust
Active · Wavesword
→ Light Attack → Light Attack
Frost Shard
Frost Shard
Active · Wavesword
(After inflicting Freeze) Heavy Attack
Tidal Slash
Tidal Slash
Active · Wavesword
Heavy Attack → Heavy Attack
Falling Petal
Falling Petal
Active · Wavesword
→ Light Attack or Heavy Attack
Rushing Tide
Rushing Tide
Active · Wavesword
(On Lunar Eclipse critical hit) Light Attack → Light Attack
Frost Blossom Flurry
Frost Blossom Flurry
Active · Wavesword
On Ethereal Cleave critical hit, Heavy Attack
Ethereal Cleave
Ethereal Cleave
Active · Wavesword
→ Heavy Attack → Heavy Attack
Tidal Rend
Tidal Rend
Active · Wavesword
→ Heavy Attack → Light Attack or Evade → Light Attack → Light Attack
Phantom Wave
Phantom Wave
Active II · Wavesword
(On Lunar Eclipse critical hit) Light Attack → Light Attack → Light Attack → Light Attack → Light Attack
Ice Crystal
Ice Crystal
Active · Wavesword
Hold Block
Glacial Arc
Glacial Arc
Active · Wavesword
(While holding Block ) Light Attack
Flowing Dew
Flowing Dew
Active · Wavesword
(While holding ) Evade
Raging Tidal Slash
Raging Tidal Slash
Active · Wavesword
(During Ice Crystal) Heavy Attack → Heavy Attack
Rapid Freeze
Rapid Freeze
Active · Wavesword
(While holding ) Evade → Heavy Attack
Tidal Rush
Tidal Rush
Active · Wavesword
(While holding ) Light Attack → Light Attack
Evade
Evade
Active · Wavesword
Evade
Swift Slash
Swift Slash
Active · Wavesword
→ Light Attack
Glacial Burst
Glacial Burst
Active II · Wavesword
(While holding ) Light Attack → Light Attack → Light Attack
Thundersnow
Thundersnow
Active II · Wavesword
Hold Block
Full Moon Cleave
Full Moon Cleave
Active II · Wavesword
After Lunar Eclipse lands two consecutive critical hits, Evade

Every Wavesword perk

Each perk with the game's own words: how to use it (its keys), what it does, what it needs and what it costs.

Active skills · 17

Wave Slash

Open from the start

Light Attack → Light Attack

Slices through enemies with the wavesword, dealing damage and inflicting Stagger.

Stagger & Knockback

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Ethereal Thrust

Open from the start · needs Wave Slash

→ Light Attack → Light Attack

Thrusts forward with an ethereal blade. Performs a 2-attack combo, dealing light damage and inflicting Stagger.

Stagger & Knockback

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Frost Shard

1 Trait Point · needs Wavesword Proficiency

(After inflicting Freeze) Heavy Attack

Inflicting Freeze grants a short window to activate Frost Shard at no SP cost. Performs a forward lunge attack, dealing heavy damage. Grants Stagger Immunity during the attack.

Freeze, Stagger Immunity

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Stagger Immunity: Grants immunity to Stagger when casting skills. Does not prevent status effects.

Tidal Slash

Open from the start

Heavy Attack → Heavy Attack

Leaps forward and strikes the target. The first attack breaks guard and inflicts Knockback. The second attack deals heavy damage and inflicts Stagger.

Guard Break, Stagger & Knockback

Guard Break: Bypasses enemy blocks and parries, dealing damage and breaking their guard. Skills with this effect cause your character to glow red.

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Falling Petal

Open from the start · needs Wave Slash or Tidal Slash

→ Light Attack or Heavy Attack

Leaps into the air and delivers a downward cleave.

Rushing Tide

1 Trait Point · needs Lunar Eclipse

(On Lunar Eclipse critical hit) Light Attack → Light Attack

On Lunar Eclipse critical hit, grants Ethereal Thrust and Ethereal Cleave a brief window to activate Rushing Tide. Performs a 2-hit combo, dealing damage and inflicting Stagger. Does not consume SP.

Stagger & Knockback, Lunar Eclipse

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Frost Blossom Flurry

1 Trait Point · needs Frost Shard · pick one with Swift Bloom

On Ethereal Cleave critical hit, Heavy Attack

Ethereal Cleave grants Frost Blossom Flurry on critical hit. Grants Ice Crystal, inflicts Stagger, and increases the enemy's Freeze gauge. Reduces damage taken and grants Stagger Immunity during the attack.

Ice Crystal, Stagger & Knockback, Freeze

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Ethereal Cleave

Open from the start · needs Tidal Slash

→ Heavy Attack → Heavy Attack

Summons an ethereal blade in the left hand and strikes the target, dealing damage and inflicting Stagger. The second attack briefly grants Stagger Immunity and inflicts Knockback on hit.

Stagger & Knockback, Stagger Immunity

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Stagger Immunity: Grants immunity to Stagger when casting skills. Does not prevent status effects.

Tidal Rend

2 Trait Points · needs Rushing Tide

→ Heavy Attack → Light Attack or Evade → Light Attack → Light Attack

Combos from Ethereal Cleave and Swift Slash. Dashes forward and delivers 3 successive strikes. Consumes Lunar Eclipse stacks to trigger up to 3 additional area attacks.

Lunar Eclipse

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Ice Crystal

Open from the start

Hold Block

Assumes a defensive stance that blocks frontal attacks. The stance is canceled by unblockable attacks. Successfully completing the stance grants Ice Crystal for 12 seconds. Ice Crystal grants a shield if its shield is not already active, and allows the use of Raging Tidal Slash. Shield strength scales with Max HP. Ice Crystal is immediately removed when the shield is removed or upon swapping weapons.

Ice Crystal, Guard Break, Shield

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Guard Break: Bypasses enemy blocks and parries, dealing damage and breaking their guard. Skills with this effect cause your character to glow red.

Shield: Shields absorb damage instead of HP. Shield values stack. If a new shield's duration exceeds the current shield's remaining duration, the longer duration applies.

Glacial Arc

Open from the start · needs Ice Crystal

(While holding Block ) Light Attack

Cancels Ice Crystal to launch an energy blade that pierces enemies. The blade inflicts Stagger and increases the enemy's Freeze gauge.

Ice Crystal, Stagger & Knockback, Freeze

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Flowing Dew

1 Trait Point · needs Tidal ATK

(While holding ) Evade

Performs a quick backward step while casting Ice Crystal. Grants Flowing Dew for 15 seconds, increasing Stagger power.

Stagger & Knockback, Flowing Dew, Ice Crystal

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Flowing Dew: Performs a quick backward step while casting Ice Crystal, increasing Physical and Magic DEF for 10 seconds. If Ice Crystal is already active, its duration is refreshed.

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Raging Tidal Slash

Open from the start · needs Ice Crystal

(During Ice Crystal) Heavy Attack → Heavy Attack

Performs a lunging strike, followed by a glacial blast. Consumes Ice Crystal on use. Breaks guard stance and increases the enemy's Freeze gauge. After the second hit, steps back and evades enemy attacks.

Ice Crystal, Guard Break, Freeze

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Guard Break: Bypasses enemy blocks and parries, dealing damage and breaking their guard. Skills with this effect cause your character to glow red.

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Rapid Freeze

2 Trait Points · needs Flowing Dew

(While holding ) Evade → Heavy Attack

After Flowing Dew, creates a small glacial field that deals continuous damage and increases the enemy's Freeze gauge. Does not inflict Stagger. (15 second cooldown)

Freeze, Stagger & Knockback, Flowing Dew

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Flowing Dew: Performs a quick backward step while casting Ice Crystal, increasing Physical and Magic DEF for 10 seconds. If Ice Crystal is already active, its duration is refreshed.

Tidal Rush

2 Trait Points · needs Rapid Freeze

(While holding ) Light Attack → Light Attack

Combos from Glacial Arc. Launches multiple energy blades forward that inflict Stagger. Each blade pierces enemies and increases their Freeze gauge.

Stagger & Knockback, Freeze

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Evade

Open from the start

Evade

Dodges swiftly in the chosen direction.

Swift Slash

Open from the start · needs Evade

→ Light Attack

While evading, lunges toward the enemy and carves two swift arcs.

Active II skills · 4

Phantom Wave

3 Trait Points · needs Tidal Rend

(On Lunar Eclipse critical hit) Light Attack → Light Attack → Light Attack → Light Attack → Light Attack

Combos from Rushing Tide. Performs up to 3 attacks. Grants Stagger Immunity and receives reduced damage during the attack. If Frost Shard is unlocked, the third attack combos into Frost Shard.

Stagger Immunity

Stagger Immunity: Grants immunity to Stagger when casting skills. Does not prevent status effects.

Glacial Burst

3 Trait Points · needs Tidal Rush

(While holding ) Light Attack → Light Attack → Light Attack

Combos from Tidal Rush. Summons a burst of ice at the target location, dealing damage and inflicting Stagger on enemies. During Flowing Dew, immediately grants Ice Crystal.

Stagger & Knockback, Ice Crystal, Flowing Dew

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Flowing Dew: Performs a quick backward step while casting Ice Crystal, increasing Physical and Magic DEF for 10 seconds. If Ice Crystal is already active, its duration is refreshed.

Thundersnow

3 Trait Points · needs Frost Shard - Siphon or Frost Shard - Breakthrough

Hold Block

After Ice Crystal, [Block] casts Thundersnow. Summons a blizzard that deals area damage to nearby enemies, increasing their Freeze gauges. Grants Stagger Immunity during the attack. (40 second cooldown)

Stagger Immunity, Freeze, Ice Crystal

Stagger Immunity: Grants immunity to Stagger when casting skills. Does not prevent status effects.

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Full Moon Cleave

3 Trait Points · needs Cruel Reckoning

After Lunar Eclipse lands two consecutive critical hits, Evade

Landing 2 consecutive critical hits with Lunar Eclipse briefly allows a use of Full Moon Cleave. Deals area damage at no SP cost, and grants immunity to damage and Stagger while attacking.

Lunar Eclipse, Stagger & Knockback

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Stagger & Knockback: Interrupts skill casting on hit. Stagger and Knockback can stack, and their effects trigger based on the target's Stagger RES.

Passive perks · 15

Wavesword Proficiency

Open from the start

Allows you to equip this weapon type.

Lunar Eclipse

1 Trait Point · needs Wavesword Proficiency

Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Stacks up to 5 times. Ethereal Thrust and Ethereal Cleave consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Lunar Eclipse

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Swift Bloom

1 Trait Point · needs Frost Shard · pick one with Frost Blossom Flurry

Reduces the cast time of Ice Crystal.

Ice Crystal

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Fortification

2 Trait Points · needs Swift Bloom

After Ice Crystal, [Block] grants Fortification which reduces damage taken for 15 seconds.

Ice Crystal

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Arcane Elevation

2 Trait Points · needs Frost Blossom Flurry

Ethereal Cleave and Ethereal Thrust grant Arcane Elevation for 20 seconds, increasing Magic Crit and damage dealt.

High Tide

1 Trait Point · needs Phantom Wave

Tidal Slash grants 5 Lunar Eclipse stacks on critical hit.

Lunar Eclipse

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Raging Tide

2 Trait Points · needs Magic Amplification

Increases the attack speed of Wave Slash.

Tidal Slash II

2 Trait Points · needs Raging Tide · pick one with Tidal Stride

Allows Tidal Slash to combo from Wave Slash. Tidal Slash no longer consumes SP and triggers an additional hit.

Frost Shard - Breakthrough

2 Trait Points · needs Glacial Burst · pick one with Frost Shard - Siphon

Frost Shard → Heavy Attack

Frost Shard can be used once more immediately after use.

Cruel Reckoning

2 Trait Points · needs Aerial Wrath

Lunar Eclipse deals more damage and increases the enemy's Freeze gauge.

Lunar Eclipse, Freeze

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Shatter

2 Trait Points · needs Thundersnow

Thundersnow has no cooldown for 6 seconds after inflicting Freeze.

Freeze

Freeze: A magic debuff triggered at max stacks. Disables control for 6 seconds and continuously drains HP. When triggered, all stacks of the same type are removed from the target.

Frozen Oath

2 Trait Points · needs Full Moon Cleave · pick one with Vengeful Resonance

Phantom Wave triggers 4 uses of Lunar Eclipse that do not consume stacks.

Lunar Eclipse

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Vengeful Resonance

2 Trait Points · needs Full Moon Cleave · pick one with Frozen Oath

After Ice Crystal, [Block] or Frost Blossom Flurry grants 10 Lunar Eclipse stacks.

Ice Crystal, Lunar Eclipse

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Passive II perks · 2

Aerial Wrath

3 Trait Points · needs Tidal Slash II or Tidal Stride

Increases the maximum stacks of Lunar Eclipse from 5 to 10.

Lunar Eclipse

Lunar Eclipse: Wave Slash, Tidal Slash, and Swift Slash grant Lunar Eclipse on hit. Ethereal Thrust, Ethereal Cleave, and Tidal Rend consume Lunar Eclipse stacks to trigger an additional attack that deals area damage.

Nebe's Might

3 Trait Points · needs Shatter

Evading while Ice Crystal is active grants Nebe's Might for 6 seconds. Reduces damage taken and grants Stagger Immunity.

Ice Crystal, Stagger Immunity

Ice Crystal: Allows the use of Raging Tidal Slash and grants a shield if no shield is active. Shield strength scales with Max HP.

Stagger Immunity: Grants immunity to Stagger when casting skills. Does not prevent status effects.

Stat bonuses · 2

Magic Amplification

1 Trait Point · needs High Tide

Magic Amplification +25

Wavesword items

Every wavesword in the game files, highest grade first. Each links to its page: stats, how to get it, what it is used in.

Other Mage weapons

Mage Wavesword FAQ

How many perks does the Mage's Wavesword have?

40: 21 active skills, 17 passives and 2 stat bonuses. 11 are open from the start; the others cost 1 to 3 Trait Points each, and 4 rows make you pick one of two or three.

How many Trait Points does the whole Wavesword tree cost?

48 Trait Points to learn every perk, taking the dearer perk of each pick-one choice (our count from the tree's costs).

Which waveswords can I get?

8 in Early Access: Rampaging Bloodthirster (Epic, item level 60), Gyldenlord's Trial (Epic, item level 45), Centurion's Wavesword (Rare, item level 30), Worshipper's Tide (Rare, item level 25), Rift Defender's Wavesword (Rare, item level 15), Martyr's Tide (Uncommon, item level 12) and more.

From the game files: Early Access · build 26495283